![sims 3 midnight hollow code sims 3 midnight hollow code](https://www.simsnetwork.com/sites/simsnetwork.com/files/styles/snw/public/20130912-store-ingame-24.jpg)
Never use two concave sections with only a straight edge between them. For beautiful curves in a curved pool, always place convex sections between concave sections. Saves SO much time when you’re trying to make all the wood in a room the same wood. In CAS or When re-coloring an object: you can click on a color/pattern you are using in the current object/clothing and drag it to another object/clothing item on your screen.
SIMS 3 MIDNIGHT HOLLOW CODE HOW TO
I once spent an entire day trying to figure out how they made the tile pattern in the store venue: Skylight Studios for the Performing arts because I’d messed it up and couldn’t figure out how to fix it because I didn’t know this. Use ctrl+f to place 1/4 floor tiles to create nifty patterns on the floor.
![sims 3 midnight hollow code sims 3 midnight hollow code](https://i2.wp.com/playfi.online/wp-content/uploads/2019/05/sims-3-roaring-heights-1024.jpg)
Use > and < keys to rotate floor tiles, pool tiles, etc. Remember to turn it off when you’re done, to avoid accidentally placing things in ways that might cause routing issues. Code: moveobjects on requires testingcheatsenabled - really useful for moving objects where they can’t normally be placed ( select and then hold down alt key for even more placement freedom).
![sims 3 midnight hollow code sims 3 midnight hollow code](https://i0.wp.com/www.platinumsimmers.com/wp-content/uploads/2013/10/Screenshot-52-copy.jpg)
Code: hideheadlineeffects on removes plumbobs, thought bubbles, etc. Code: testingcheatsenabled true enables testing cheats ctrl+shift+C opens up the command console field in-game (Or in case I need a reminder later…) I’ll update this later on if I think of anything else.įor codes entered into the command console, spaces in the right places are important. There are a lot of little things that I’ve discovered piecemeal here and there about this game, so I thought I’d compile a list of the ones I use frequently here in case any of these are new to anyone else.